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Cambridge game developer commissioned for NYU Game Center ‘No Quarter’ exhibition
Published: 01st March 2011.
Terry Cavanagh will develop a game to be featured at this years No Quarter exhibition, an event designed to "explore the possibilities for social play in real-world environments". No Quarter, which will take place at the Tisch School in the Skirball Center for New Media in New York City, seeks to create an arcade setting "that generates complex, surprising, and playful interactions in the public setting of a gallery space."
Alongside Cavanagh will be Ramiro Corbetta (IGF Award winner Glow Artisan), and New York-based board game designer Charley Miller. Luke O'Conner's Clock, which originally premiered at indie arcade Babycastles, will also appear at the gallery.
The developers will debut their projects at No Quarter's opening party on May 12th. Afterward, the gallery will remain on display and available for the public to play until the end of the month.
Opened in 2008, NYU Game Center seeks to "incubate new ideas, create partnerships, and establish a multi-school curriculum to explore new directions for the creative development and critical understanding of games".