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Disco Ninjas crowned Brains Eden 2016 champions
Published: 05th July 2016.
A team from NHTV Breda University in the Netherlands has scooped the top prize at Brains Eden, the UK’s largest student games festivals, which took place from 24 - 27 June at Anglia Ruskin University in Cambridge.
One of 32 teams competing in the games jam this year, Disco Ninjas received the Best Game award and won the coveted prize of an afternoon at the PlayStation First HQ in London. The prize includes an afternoon with PlayStation First’s Game Content team which will give the winners access to support in learning how to develop and get their game to market. Disco Ninjas produced a multiplayer brawler for the theme of this year’s Brains Eden, which was ‘Parity’ (equal). Teams of programmers, designers, artists and sound specialists worked tirelessly throughout the 48 hour games jam to bring their ideas to life.
Tim Baijens, student at NHTV Breda University and team leader of Disco Ninjas, said: “It feels amazing to be part of such a talented games jam, I didn’t expect our team to win at all. There were so many great projects and concepts created at this year’s event. I’m incredibly proud of my team and the game that we produced, we can’t wait to connect with PlayStation First’s Game Content team and be inspired by how we can develop our game for the world to play!”
The Dangerous Arcade Elitists team from Howest University in Belgium collected the prize for Best Mobile Game, winning a tablet for each team member, presented by ARM. Team LTS Games from the University of Alicante won the Judges Choice award and received 12 month subscriptions to the Unity Certification Courseware and Unity Plus.
Hosted by Anglia Ruskin University, judges at Brains Eden this year included senior representatives from major gaming companies Unity, ARM, Guerrilla Games Cambridge, Gameware Europe, Frontier, Aardvark Swift, Jagex, Popleaf, Playstation First, Sumo Digital and Arc Interactive Studios.
Andy Salmon, Interim Dean and Pro Vice Chancellor with the Faculty of Arts, Law and Social Sciences at Anglia Ruskin University said: “We are very proud of the relationships the festival has with the local games industry. Brains Eden offers so much more than the standard curriculum, it allows the students to work within teams where each member has a strength in a different discipline; it means they have to work under pressure and so develop incredible time management skills and, better yet, the students receive mentoring and feedback from some of the biggest games companies in the UK. Anglia Ruskin University is honoured to play host to Brains Eden, and we look forward to next year’s event.”
A team of industry mentors, including Brains Eden alumni, provided advice and guidance throughout the festival and industry professionals from top gaming companies staged a series of career clinics. Students received focussed advice on career aspirations, giving them the opportunity to be face to face with some of their favourite gaming companies whilst gaining invaluable careers advice.
Salmon said: “Brains Eden is unique because it really does have a community feel about it. Although it is based around a competitive games jam, all participants most look forward to seeing what the other teams create. We are incredibly proud of the level of talent we have seen at this year’s event, which can only mean bigger and better things for our future participants.”
Brains Eden 2016 was sponsored by ARM, Frontier Developments, Jagex, PlayStation First, Sumo Digital, Guerrilla Games Cambridge and Unity.
For more information on Brains Eden please contact Sophie Baillie, Conscious Communications, firstname.lastname@example.org; 01223 421 831; or Kathryn Ford, email@example.com; 01223 421 831.