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Get Into Games 2014
Published: 08th April 2014.
As a warm-up to the largest gaming festival in Cambridge, Brains Eden 2014, Anglia Ruskin University hosted , the ‘Get into Games’, on Wednesday 2nd April 2014, supported by the VIVID project funded under the European Interreg IV A Programme “2 Mers Seas Zeeën”
The afternoon began with an interactive demonstration given by ARM on ‘Developing for Mobile’, which was perfect for budding developers and programming students. ARM showcased demos based on Unity including “The Chase” and “Doll” as well as Geomeric’s demo “Transporter” highlighting the inclusion of Enlighten technology in Unity v5.0 not to mention Dr. Evil, an internally developed game demo from ARM made by one of their own student interns showing students can achieve these effects in their mobile applications.
Furthermore, ARM demonstrated how their range of ARM Mali GPUs, is expanding the mobile experience. Transaction Elimination and ASTC showed how ARM is leading the way in power efficiency and bandwidth saving. Plus a sneak peek of the future of mobile graphics with Compute Shaders available on the latest mobile development API OpenGL ES 3.1. To see more check out the Demo Showroom on Mali Developer Center.
The demonstration was then followed by a series of talks on working in the games industry, ranging from how to put together a great eye catching show reel, to what kind of role would suit you, the importance of team working ethics, importance of networking and generally what kind of skills are transversal in the games industry. Speakers included Greg Denness (Inertia Games Studio), Nick Rogers (Frontier Developments), Matt Power (Sony Computer Entertainment Europe), Jose Pinhao (Jagex) and Iain Hetherington (Sony Computer Entertainment Europe).
It was attended by over 70 students and staff from the Anglia Ruskin University. The feedback from this event has been extremely positive and the responses have been enthusiastic about the content and the overall quality of the presentations.
The ‘Get into Games’ is the pre-event to the Brains Eden Gaming Festival. This four day event will include a BAFTA supported symposium, a 48 hour Games Jam, Careers Clinic and will culminate in a large Games Art Exhibition in the Ruskin Gallery. The festival is hugely popular and places are limited, so early registration is recommended. If you are a University tutor interested in taking part, then please click here to register.
We would like to say a special thank you to all the speakers for giving up their time to be with us and sharing their knowledge with the students and staff of Anglia Ruskin University.
Brains Eden is kindly supported through Anglia Ruskin University by VIVID (Value Increase by Visual Design), a cross-border network project supported by the European Interreg IV A Programme "2 Mers Seas Zeeën" and leading research institute Cultures of the Digital Economy (CoDE).