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Winning Team Return to Mentor at Brains Eden Gaming Festival 2014

Breathing Bits

Published: 12th May 2014.

Brains Eden’s 2013 winners ‘Breathing Bits’ are back this year at Anglia Ruskin University. But not to defend their title, they will be mentoring the new generation of students participating in July 2014.

Originating from NHTV University of Applied Sciences in Breda, the Netherlands. ‘Breathing Bits’ dominated Brains Eden, winning both the Games Jam and the BE Mobile award.  Their winning game There Will Be Mountains consisted of a sun spirit that is lost on a barren planet. For the player to gain points, the sun spirit will have to be kept alive as long as possible. Avoiding mountains and destroying them in time, will allow the high score to be beaten.

Each member of the team won a month long internship with Sony Guerilla Cambridge, kindly sponsored by PlayStation First. Since then we caught up with the boys to see how they have been progressing post –Brains Eden 2013 and their comments on returning as mentors.

Character Artist, Nils Ruisch stated that:                                  

"Since last Brains Eden I have been busy graduating from my study at the NHTV where I studied International Game Architecture and Design. During the internship I won at Brains Eden I did an art test for an environment art position and got the job! These days I'm happily working as an artist at Guerrilla Cambridge.” “I love doing Game Jams in my free time. However, since I'm not a student anymore I'm not allowed to join Brains Eden anymore. As a work around I'll join as a mentor this year. I'll do my very best to pretend I'll know all the tips and tricks to delivering a successful Games Jam game!"

 There will be mountains

 Technical Artist, Robert van Duursen stated that: "I want to return as mentor to push and advise the new teams to work their hardest while having fun and to help where needed. Since the last Brains Eden, as a team, we have had the opportunity to follow the internship at Guerilla Cambridge and I have started my graduation shortly after that. The best thing you learn from the game jam is seeing what a team of passionate people can do in a 

short amount of time. Every time you tell people you've made a working (semi-polished) game in 48 hours they can't believe what they're hearing! This event is a great way to have fun and hone your skills, both as intermediate and beginner in the games industry."

Designer Alex Camilleri is “really excited about participating in the Brains Eden as a mentor; it will allow me to see all the amazing jam games that the new teams will build, from the 1st to the 48th hour. I want to help the participants shaping their creations but, most importantly, I want to make sure that they have a finished product by the end of the event. Brains Eden is a really great event; it allowed me to showcase my skills, have fun with other developers, and even join Guerrilla Cambridge for one month! It is a unique opportunity to have a great time and gain visibility in the industry.''

Equally, Programmer Michael Paulissen, is ready to nurture the students and ensure they have all the support they need to present their game to the best of their ability.

Mark Scheurwater shares his previous team mate’s excitement. Congratulations are in order for Mark on securing full time position at Swedish Games Developer, DICE; better known for their procurement of the ‘Battlefield’ series. Mark will still be joining us at the festival to mentor.

The atmosphere is electric in the run up to Brains Eden Gaming Festival 2014. Alongside our previous mentors, we will also be hosting several other industry professionals from various games studios in Cambridge to mentor the students during the Games Jam.  

Don’t miss out on this career enhancing opportunity. We are currently accepting registrations from Universities. You can register your interest here Please hurry as spaces are limited!

Check out for all the news relating to the festival, including the entire weekend’s agenda.

You can also join in our online Facebook community here.  


For more information on Creative Front, please contact 

To play the games entries from 2013, please visit Please note that you will need Unity to play them. 


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